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Everything posted by alkpone
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If you are doing a spectral throw build, all you need is the following setup : Spectral throw with a range of 300 and only if there are more than 1 or 2 monster closer than 100 (up to you to test and decide). Double strike only on single target, on range 400. Bot don't need Leap Slam Don't forget to use one or two aura as well, and cwdt
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Yeah thanks for reporting, I'm annoyed as well by these issues. Stair bug should be fixed soon as I already found a solution to fix it ,however it still needs some hard reversing to work properly. Second one, I don't have any ready solution for now, if anybody got an idea feel free !!
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A change in looting behaviour
enlitenkrokodil replied to topic's alkpone in Exiled Bot Feature Request
Hey dude, thank you for the suggestions. I agree that looting system needs to be reworked, as time and eventually drop may be loss in the process. If anybody has some good suggestion to make it perfect or way better feel free. I'll try to find some solutions by my side. -
Still getting lots of corrupted item names. dump included
bluechipps replied to topic's alkpone in Archives
Yeah it's item's short name reading that can be broken sometime. I still didn't figured out why but most of the time strings are encoded on 2 byte character but sometimes they are encoded on 1 byte.. However even if the short name is broken all the others stats/mods will work. -
1. Same as pronooob 2. There is a trick to use a flask as a skill, just change the key of an unused skill and set it to the flask key that you want. This way you can drink flask on boss or multiple monsters detection. 3. Not implemented yet, will work on it soon. However bot's click rate is safe, you still can reduce it if you want. 4. Already done, you can adjust the following timers: "No monster kill" and "Run timer". 5. If you set up everything correctly bot should chicken before dying. 6. Good idea !! Thank you for your suggestions ! BTW can you close the paypal reclamation please ?
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When exactly does it happen ? Can you remember me how this bug occurs ? There should be a way..
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Bot version 0.17d has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.17d Don't forget to reconfigure everything from default files, copy paste o configuration files won't work!! Antivirus Warning is a false positive resulting from the bot's protection against crackers. Improvements since 0.17c : Bot detects if a monster has the "No drop or experience" mod and ignore it if it's the case. Armourer Scraps, Blacksmith's Whetstone and Glassblower's Bauble are now picked up by default if smart pickit is disabled. Now F11 reload pickit and map ipd files.
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Suggestion / Ideas for Addon Based Community
hamncheese replied to topic's alkpone in Exiled Bot Feature Request
Yeah, 100% agree, that would be awesome. However I still didn't fight a good and easy way to convert my code to something modulable. I found some potential solution (lua, c++ modules, ..) but would need a loooot of code and function prototype rewriting.. If anybody has any good solution, I'm open, especially with ahk ! -
Portal out rather than quit to login if an explore limit reached
bonebox replied to topic's alkpone in Exiled Bot Feature Request
One of which limits ? -
Weird.. Anybody else having this issue ?
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Have you ever been banned before with another bot ? I created a new char 2 days ago, still botting.. For info I have never been banned.
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Portal out rather than quit to login if an explore limit reached
bonebox replied to topic's alkpone in Exiled Bot Feature Request
Yeah because then the zone where bot chicken is explored. So when bot comes back it won't come back there and get stucked again -
Portal out rather than quit to login if an explore limit reached
bonebox replied to topic's alkpone in Exiled Bot Feature Request
I increased the default values in config.ini file especially for map farming. Dunno if you use these new values (120sec for no monster kill and like 10 to 15min to max run time). Then I never saw the bot chickening when it shouldn't.. BTW thanks for your suggestion and your feedback Bonebox -
v0.17c : Cemetery Map L67: Taking portal before killing boss.
klick replied to topic's alkpone in Archives
Ah yeah true ^^ I have to change way bot handle tp scroll because I saw it causing various stucking bugs. -
Check there: https://exiled-bot.net/community/index.php/topic/2717-windows-themes-and-coord-misclicks/
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Check there: https://exiled-bot.net/community/index.php/topic/2717-windows-themes-and-coord-misclicks/
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What about 0.17c ?
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Bot version 0.17c has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.17c Don't forget to reconfigure everything from default files, copy paste o configuration files won't work!! Antivirus Warning is a false positive resulting from the bot's protection against crackers. Improvements since 0.17b : Fixed low performances issue. Now bot attacks a monster/totem that has Cannot Die aura only if it's the source. Fixed bot idling in map instead of going back to town after cleaning a map. Now Stash Inventory coordinates can be edited in coordinates.ini file. Now Map device inventory and open map button positions are editable in coordinates.ini file. "Ghost monster/item" and wrong memory cleaning bug fixed.
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Anybody having this issue on v0.17c RC can pm me with his skype ? I would like to make some testing cause I still didn't manage to reproduce until now.
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Thanks dude !! I'll try to improve that part ^^
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Suggestion for the Developer about Offset Update and Improvement
hamncheese replied to topic's alkpone in Archives
Nice ideas out there, I'll see what I can do. ZeMagic, don't copy paste your ini files from one version to another and you won't have this kind of issue. I'm very glad to see all these advises from your dev experiences guys, thank you. If you wanna help on dev, you can make a pickit file editor in C++ or C# (bot is in C++ and GUI in MFC though).- 11 replies
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- suggestion
- offset
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Thanks for reporting dude !! I already fixed the bugs.
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Suggestion for the Developer about Offset Update and Improvement
hamncheese replied to topic's alkpone in Archives
Okay Hamncheese, looking to your post it looks very easy and obvious for sure. I would like to be able to do that whenever we want. However, for instance, I worked during more or less two weeks on map implementation between 0.16g and 0.17. So bascially I would have to first revert all my work since 0.16g, update offsets, release and revert back my work until 0.17, which I don't think it's possible to do (using git). Moreover, some bugs are introduced by game update changes making some stuff working slightly differently or modifying how memory is used/cleaned. I'm trying on maximum to work on new features just after a working without bug bot release, for the reasons you explained but sometimes it's just not possible. Thanks for the suggestion this is very nice from you to try to help!- 11 replies
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- suggestion
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Maybe it's because you set the zone to farm to Eternal Laboratory ? If so, you have to change it for a zone you want to farm if the bot doesn't have any map left, like Library or Catacombs.