-
Content Count
1762 -
Joined
-
Last visited
Everything posted by alkpone
-
Took all the infos from nasty mods and nasty maps to put them in default ipd file. Next version it will look like: // Welcome to the map runner configuration file. Syntax is the same as in Pickit/default.ipd. // Keys available: [RunMap], [IgnoreMap], [MapLevel], [UpgradeQuality], [UpgradeToMagic], [UpgradeToRare], [RerollMods]. // Map upgrading will only be made on a map that has been selected by the bot to farm. // All the map mods can be found in ModsList.html file. // Example: Run rare maps level less than 69 // [MapLevel] < "69" && [Rarity] == "Rare" # [RunMap] == "true" // Run any map between level 66 and 71 [MapLevel] >= "66" && [MapLevel] < "71" # [RunMap] == "true" // If you want to enable automatic quality upgrading // [MapLevel] >= "70" && [Quality] <= "16" && [Rarity] == "Normal" # [UpgradeQuality] == "true" // If you want to transmut maps before running them // [Rarity] == "Normal" # [UpgradeToMagic] == "true" [Rarity] == "Unique" # [IgnoreMap] == "true" // If you wanna run Sacrifice at dusk, just uncomment following line (they will be considered as lvl 66 maps) // [Type] == "Sacrifice at Dusk" # [RunMap] == "true" ///////////////////////////////////////////////////////////////////////////////////// // // // NASTY MODS // // // ///////////////////////////////////////////////////////////////////////////////////// // If you want to reroll map in case of bad mods detected (thanks to immo, zeMagic and the community for the list) // [map_monsters_reflect_%_physical_damage] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_player_has_blood_magic_keystone] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Magic" # [RerollMods] == "true" // [no_mana_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [no_life_regeneration] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_player_has_level_X_temporal_chains] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // [map_spawn_two_bosses] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" //rogue Exile [2304] > "0" && [Rarity] == "Magic" # [RerollMods] == "true" ///////////////////////////////////////////////////////////////////////////////////// // // // NASTY MAPS // // // ///////////////////////////////////////////////////////////////////////////////////// // Thanks to DiciannoveGaming, immo, ExVault, the community // SPELL BLOCK NEEDED // [Type] == "Temple Map" # [IgnoreMap] == "true" //remove if your build has spell block. // [Type] == "Crematorium Map" # [IgnoreMap] == "true" //remove if your build has spell block. // [Type] == "Shipyard Map" # [IgnoreMap] == "true" //remove if your build has spell block. // [Type] == "Courtyard Map" # [IgnoreMap] == "true" //remove if your build has spell block. // INFERNAL BLOW NEEDED // [Type] == "Labyrinth Map" # [IgnoreMap] == "true" //remove if your build is infernal blow. // MOM + ARCTIC ARMOUR to survive // [Type] == "Jungle Valley Map" # [IgnoreMap] == "true"// endless stream of small spiders, takes forever to kill. // [Type] == "Maze Map" # [IgnoreMap] == "true"// remove if your build has MOM + arctic armour //RETARD BOSS // [Type] == "Residence Map" # [IgnoreMap] == "true" // [Type] == "Palace Map" # [IgnoreMap] == "true"
-
Yeah hard one to fix, need for a reliable way to detect corrupted chest and corrupted boss. I'll do some testing and reversing soon.
-
Should be fixed on next version (at least the Social tab remaining opened).
-
Please post in this topic any issue you had with v0.19e and a way to reproduce it. Like for instance bot trying to open scroll / any shit in the lab. Thanks !!
-
v0.19e is identified as virus by avast and mcafee, dunno why.. Try to use 0.19d, waiting for 0.19f ^^ Sorry about that.
-
Should be allowed, but paypal is the intermediate...
-
Good idea !!
-
waaat ??
-
Okay this was commented in the code, because I wanted to be sure that the feature worked and wouldn't waste all user's chaos orb. Now I uncommented it for next version, so reroll on rare maps will work.
-
Bot version 0.19e has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.19e Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Antivirus Warning is a false positive resulting from the bot's protection against crackers. Improvements since 0.19d : Bot will now open in priority any Vaal Vessel it can detect. Fixed non-map items selecting and opening in laboratory.
-
Bot version 0.19d has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.19d Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Antivirus Warning is a false positive resulting from the bot's protection against crackers. Improvements since 0.19c : Offsets updated for Garena version 1.1.4b. Fixed quality gems sell bug. Fixed a bug where sometimes bot would get stucked after finishing a map (trying to take the transition from the other side). Added a button to Elite Features Activator: now user can activate all profiles at once.
-
Well I'll make some testing there, will report soon ^^
-
Me too I'm mapping fine on 0.19c, maybe this thread could help you : https://exiled-bot.net/community/index.php/topic/2717-windows-themes-and-coord-misclicks/
-
Maybe this would help you: https://exiled-bot.net/community/index.php/topic/2717-windows-themes-and-coord-misclicks/ Otherwise, you should redl the bot, and reconfigure it from default cfg. Because I don't have the issue..
-
Bot version 0.19c has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.19c Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Antivirus Warning is a false positive resulting from the bot's protection against crackers. Improvements since 0.19b : Fixed chromatic items detection. Now bot can run any item, not only map (ie: [Type] == "Sacrifice at Dusk). Bot will sell an item if it doesn't match any definition in the pickit. Remember to ALWAYS clean your inventory before running the bot !!! Added a delay after pressing alt key while looting item. Replaced "Scepter" to "Sceptre" in default pickup.ipd file. Added a checkbox to the Main tab called "Relog", it will force a chicken every auto profile changing. Fixed a bug with float reading from the config in SettingsLoader.
-
It was what made the bot pick tons of thrash in last release.
-
Can you share with us your dump.log file after pressing F7 with bot paused and map in inventory. A ctrl-c ctrl-v of the item would help as well. The idea is to identify which mod index is the map_no_exiles and to try to write it this way : [modindexvalue] > "0"
-
Selling improvement. Not coordinates related.
milb1989 replied to topic's alkpone in Exiled Bot Feature Request
Yeah this is a part of short-term improvements list. -
This feature is already implemented in next version
-
Thanks for the report and the suggestion, I already fixed some of the mentionned bugs for next release and I'm working with Blacksun on fixing the rest.
-
I added a delay after pressing alt, it should do the trick. Thx for reporting !
-
4 occurences replaced in default pickit file for next version. Thx for reporting !
-
Got to find a way to check if a map is mirrored, do you have a mirrored map to lend me ? Please pm me ^^
-
Yeah it still need some improvements, working on it. Bot still takes some unwanted items.
-
Because data aren't stored the same way in memory for "Other Alles Cannot Die" (aura) and Summoned skeletons via the shrine. I spent a lot of time trying to reverse the skeletons and the shrine but no luck til now.