Jump to content
Exiled Bot Classic Archive
This is the archived Exiled Bot Classic forum. Content is preserved for reference and may be outdated.

Search the Community

Showing results for tags '1ex'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Exiled bot - The Path of Exile bot !
    • Exiled-bot Team's Releases
    • 需要中文论坛帮助吗?
    • Join us on Discord!!
    • How to donate for Exiled-bot Licenses
  • Introductions
    • Introduce yourself
  • Exiled bot - Public Forums
    • General
    • Exiled Bot Programming
    • Exiled Bot Feature Request
    • Exiled Bot Issues and Bug Report
    • Archives
  • Exiled bot - Guides
    • Guides
  • Path of Exile
    • General
    • User's script for POE and/or Exiled Bot
    • Character builds and strategies & Bot setups
  • Path of Exile - Trade
    • Standard League - Softcore
    • Standard League - Hardcore
    • Harbinger League
    • Hardcore Harbinger League
  • Exiled bot - Chinese forums
    • 中文論壇
  • Exiled bot - French forums
  • Exiled bot - German forums
    • Deutsches Forum
  • Exiled bot - Russian forums
    • Русский форум
  • Exiled Bot - Thai forums
    • Forum français
    • ฟอรั่มภาษาไทย
  • Off Topic
    • Exiled bot - Off topic forums

Product Groups

  • Elite+ & Elite Users
  • EB Lifetime
  • EB Monthly
  • EB Quarterly
  • EB Biannual
  • EB Yearly
  • Misc
  • Test

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 1 result

  1. I searched in the list of new objects in the awakening to update the pickit list : ///////////////////////////////////////////////////////////////////////////////////// // // // U N I Q U E I T E M S 2.0.0 // // // ///////////////////////////////////////////////////////////////////////////////////// [Rarity] == "Unique" # [sellItem] == "true" // Sell all unique that aren't defined in the pickit (be careful with recently added uniques) ////////////////////////////////////////////// // // // A m u l e t s // // // ////////////////////////////////////////////// [Type] == "Agate Amulet" && [Rarity] == "Unique" // Voll's Devotion & Shaper's Seed [Type] == "Lapis Amulet" && [Rarity] == "Unique" // Marylene's Fallacy/Stone of Lazhwar & Tear of Purity ////////////////////////////////////////////// // // // B e l t s // // // ////////////////////////////////////////////// [Type] == "Heavy Belt" && [Rarity] == "Unique" //Meginord's Girdle/Doryani's Invitation/Dyadian Dawn ////////////////////////////////////////////// // // // R i n g s // // // ////////////////////////////////////////////// [Type] == "Gold Ring" && [Rarity] == "Unique" // Andvarius & Ventor's Gamble [Type] == "Unset Ring" && [Rarity] == "Unique" // Brinerot Mark & Mutewind Seal &Redblade Band (Warbands only at the moment) [Type] == "Two-Stone Ring" && [Rarity] == "Unique" //Berek's set & Call of the Brotherhood [Type] == "Ruby Ring" && [Rarity] == "Unique" // Mokou's Embrace & Ngamahu's Sign & Emberwake [Type] == "Moonstone Ring" && [Rarity] == "Unique" // Shavronne's Revelation & Timeclasp & Heartbound Loop ////////////////////////////////////////////// // // // Q u i v e r s // // // ////////////////////////////////////////////// ////////////////////////////////////////////// // // // A r m o u r // // // ////////////////////////////////////////////// // [Type] == "Conquest Chainmail" && [Rarity] == "Unique" // Kingsguard // [Type] == "Carnal Armour" && [Rarity] == "Unique" // The Restless Ward [Type] == "Lacquered Garb" && [Rarity] == "Unique" // Cloak of Defiance & Victario's Influence [Type] == "Crusader Plate" && [Rarity] == "Unique" // Lioneye's Vision ////////////////////////////////////////////// // // // B o o t s // // // ////////////////////////////////////////////// [Type] == "Trapper Boots" && [Rarity] == "Unique" // Brinerot Whalers (Warbands only at the moment) ////////////////////////////////////////////// // // // G l o v e s // // // ////////////////////////////////////////////// [Type] == "Vaal Gauntlets" && [Rarity] == "Unique" // Atziri's Acuity & Doryani's Fist [Type] == "Goliath Gauntlets" && [Rarity] == "Unique" // Empire's Grasp //[Type] == "Crusader Gloves" && [Rarity] == "Unique" // Repentance ////////////////////////////////////////////// // // // H e l m e t s // // // ////////////////////////////////////////////// [Type] == "Hubris Circlet" && [Rarity] == "Unique" //Crown of Eyes & Ylfeban's Trickery ////////////////////////////////////////////// // // // S h i e l d s // // // ////////////////////////////////////////////// ////////////////////////////////////////////// // // // W e a p o n s // // // ////////////////////////////////////////////// [Type] == "Ranger Bow" && [Rarity] == "Unique" // Null's Inclination [Type] == "Corsair Sword" && [Rarity] == "Unique" // Ichimonji [Type] == "Fiend Dagger" && [Rarity] == "Unique" // The Consuming Dark [Type] == "Karui Sceptre" && [Rarity] == "Unique" // Death's Hand [Type] == "Vile Staff" && [Rarity] == "Unique" // The Whispering Ice [Type] == "Imperial Staff" && [Rarity] == "Unique" // Agnerod South [Type] == "Serpentine Staff" && [Rarity] == "Unique" // Sire of Shards [Type] == "Auric Mace" && [Rarity] == "Unique" // Callinellus Malleus [Type] == "Gavel" && [Rarity] == "Unique" // Mjolner & Cameria's Maul [Type] == "Vaal Hatchet" && [Rarity] == "Unique" // Jack, the Axe [Type] == "Granite Flask" && [Rarity] == "Unique" //Rumi's Concoction & Lion's Roar --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- And I found a mistake in "rare" part //Caster [Category] == "Weapon" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [critical_strike_chance_+%] >= "60" && [stashItem] == "true" A weapon cannot have [critical_strike_chance_+%] only [local_critical_strike_chance_+%] and not more than "38"
×
×
  • Create New...